//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class CustomDataLayer { public int type; public int offset; public int flag; public int active; public int active_rnd; public int active_clone; public int active_mask; public int uid; public char[] name = new System.Char[68]; public char[] _pad1 = new System.Char[4]; public object ptr_data; public ImplicitSharingInfoHandle ptr_sharing_info; public CustomDataLayer(int type, int offset, int flag, int active, int active_rnd, int active_clone, int active_mask, int uid, char[] name, char[] _pad1, object ptr_data, ImplicitSharingInfoHandle ptr_sharing_info) { this.type = type; this.offset = offset; this.flag = flag; this.active = active; this.active_rnd = active_rnd; this.active_clone = active_clone; this.active_mask = active_mask; this.uid = uid; this.name = name; this._pad1 = _pad1; this.ptr_data = ptr_data; this.ptr_sharing_info = ptr_sharing_info; } } }