//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class FileFolderHistory { public FileFolderLists ptr_next; public FileFolderLists ptr_prev; public char browse_mode; public char[] _pad = new System.Char[7]; public ListBase folders_prev; public ListBase folders_next; public FileFolderHistory(FileFolderLists ptr_next, FileFolderLists ptr_prev, char browse_mode, char[] _pad, ListBase folders_prev, ListBase folders_next) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.browse_mode = browse_mode; this._pad = _pad; this.folders_prev = folders_prev; this.folders_next = folders_next; } } }