//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct GaussianBlurVars { public float size_x; public float size_y; public GaussianBlurVars(float size_x, float size_y) { this.size_x = size_x; this.size_y = size_y; } } }