//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct NodeKuwaharaData { public short size; public short variation; public int uniformity; public float sharpness; public float eccentricity; public char high_precision; public char[] _pad = new System.Char[3]; public NodeKuwaharaData(short size, short variation, int uniformity, float sharpness, float eccentricity, char high_precision, char[] _pad) { this.size = size; this.variation = variation; this.uniformity = uniformity; this.sharpness = sharpness; this.eccentricity = eccentricity; this.high_precision = high_precision; this._pad = _pad; } } }