//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct NodeLensDist { public short jit; public short proj; public short fit; public char[] _pad = new System.Char[2]; public NodeLensDist(short jit, short proj, short fit, char[] _pad) { this.jit = jit; this.proj = proj; this.fit = fit; this._pad = _pad; } } }