//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class ParticleSystemModifierData { public ModifierData modifier; public ParticleSystem ptr_psys; public Mesh ptr_mesh_final; public Mesh ptr_mesh_original; public int totdmvert; public int totdmedge; public int totdmface; public short flag; public char[] _pad = new System.Char[2]; public object ptr__pad1; public ParticleSystemModifierData(ModifierData modifier, ParticleSystem ptr_psys, Mesh ptr_mesh_final, Mesh ptr_mesh_original, int totdmvert, int totdmedge, int totdmface, short flag, char[] _pad, object ptr__pad1) { this.modifier = modifier; this.ptr_psys = ptr_psys; this.ptr_mesh_final = ptr_mesh_final; this.ptr_mesh_original = ptr_mesh_original; this.totdmvert = totdmvert; this.totdmedge = totdmedge; this.totdmface = totdmface; this.flag = flag; this._pad = _pad; this.ptr__pad1 = ptr__pad1; } } }