//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class Sculpt { public Paint paint; public int flags; public int transform_mode; public int automasking_flags; public int[] radial_symm = new System.Int32[3]; public float detail_size; public int symmetrize_direction; public float gravity_factor; public float constant_detail; public float detail_percent; public int automasking_boundary_edges_propagation_steps; public int automasking_cavity_blur_steps; public float automasking_cavity_factor; public float automasking_start_normal_limit; public float automasking_start_normal_falloff; public float automasking_view_normal_limit; public float automasking_view_normal_falloff; public CurveMapping ptr_automasking_cavity_curve; public CurveMapping ptr_automasking_cavity_curve_op; public Object ptr_gravity_object; public Sculpt( Paint paint, int flags, int transform_mode, int automasking_flags, int[] radial_symm, float detail_size, int symmetrize_direction, float gravity_factor, float constant_detail, float detail_percent, int automasking_boundary_edges_propagation_steps, int automasking_cavity_blur_steps, float automasking_cavity_factor, float automasking_start_normal_limit, float automasking_start_normal_falloff, float automasking_view_normal_limit, float automasking_view_normal_falloff, CurveMapping ptr_automasking_cavity_curve, CurveMapping ptr_automasking_cavity_curve_op, Object ptr_gravity_object) { this.paint = paint; this.flags = flags; this.transform_mode = transform_mode; this.automasking_flags = automasking_flags; this.radial_symm = radial_symm; this.detail_size = detail_size; this.symmetrize_direction = symmetrize_direction; this.gravity_factor = gravity_factor; this.constant_detail = constant_detail; this.detail_percent = detail_percent; this.automasking_boundary_edges_propagation_steps = automasking_boundary_edges_propagation_steps; this.automasking_cavity_blur_steps = automasking_cavity_blur_steps; this.automasking_cavity_factor = automasking_cavity_factor; this.automasking_start_normal_limit = automasking_start_normal_limit; this.automasking_start_normal_falloff = automasking_start_normal_falloff; this.automasking_view_normal_limit = automasking_view_normal_limit; this.automasking_view_normal_falloff = automasking_view_normal_falloff; this.ptr_automasking_cavity_curve = ptr_automasking_cavity_curve; this.ptr_automasking_cavity_curve_op = ptr_automasking_cavity_curve_op; this.ptr_gravity_object = ptr_gravity_object; } } }