//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class SeqTimelineChannel { public SeqTimelineChannel ptr_next; public SeqTimelineChannel ptr_prev; public char[] name = new System.Char[64]; public int index; public int flag; public SeqTimelineChannel(SeqTimelineChannel ptr_next, SeqTimelineChannel ptr_prev, char[] name, int index, int flag) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.index = index; this.flag = flag; } } }