//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct SmokeModifierData { public ModifierData modifier; public int type; public int _pad; public SmokeModifierData(ModifierData modifier, int type, int _pad) { this.modifier = modifier; this.type = type; this._pad = _pad; } } }