//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct SpaceNodeOverlay { public int flag; public int preview_shape; public SpaceNodeOverlay(int flag, int preview_shape) { this.flag = flag; this.preview_shape = preview_shape; } } }