//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct UserDef_SpaceData { public char section_active; public char flag; public char[] _pad0 = new System.Char[6]; public UserDef_SpaceData(char section_active, char flag, char[] _pad0) { this.section_active = section_active; this.flag = flag; this._pad0 = _pad0; } } }