//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct WeldModifierData { public ModifierData modifier; public float merge_dist; public char[] defgrp_name = new System.Char[64]; public char mode; public char flag; public char[] _pad = new System.Char[2]; public WeldModifierData(ModifierData modifier, float merge_dist, char[] defgrp_name, char mode, char flag, char[] _pad) { this.modifier = modifier; this.merge_dist = merge_dist; this.defgrp_name = defgrp_name; this.mode = mode; this.flag = flag; this._pad = _pad; } } }