//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct bNodeSocketValueVector { public int subtype; public float[] value = new System.Single[3]; public float min; public float max; public bNodeSocketValueVector(int subtype, float[] value, float min, float max) { this.subtype = subtype; this.value = value; this.min = min; this.max = max; } } }