//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(716, "NodeGeometryRaycast", 2)] public class NodeGeometryRaycast { [DNAFieldAttribute(1, "uchar", 0, "mapping", "uchar", false, 0)] public byte mapping; [DNAFieldAttribute(1, "int8_t", 1, "data_type", "int8_t", false, 1)] public sbyte data_type; public NodeGeometryRaycast() { this.mapping = default; this.data_type = default; } public NodeGeometryRaycast(byte mapping, sbyte data_type) { this.mapping = mapping; this.data_type = data_type; } } }