//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(674, "NodeMapRange")] public struct NodeMapRange { [DNAFieldAttribute(0, "uchar", "data_type", "uchar", 1, false)] public byte data_type; [DNAFieldAttribute(1, "uchar", "interpolation_type", "uchar", 1, false)] public byte interpolation_type; [DNAFieldAttribute(2, "uchar", "clamp", "uchar", 1, false)] public byte clamp; [DNAFieldAttribute(3, "char", "_pad[5]", "System.Char[]", 5, false)] public char[] _pad = new System.Char[5]; public NodeMapRange() { this.data_type = default; this.interpolation_type = default; this.clamp = default; this._pad = default; } public NodeMapRange(byte data_type, byte interpolation_type, byte clamp, char[] _pad) { this.data_type = data_type; this.interpolation_type = interpolation_type; this.clamp = clamp; this._pad = _pad; } } }