//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(861, "ScrArea_Runtime")] public class ScrArea_Runtime { [DNAFieldAttribute(0, "bToolRef", "*tool", "bToolRef", 4, true)] public bToolRef ptr_tool; [DNAFieldAttribute(1, "char", "is_tool_set", "char", 1, false)] public char is_tool_set; [DNAFieldAttribute(2, "char", "_pad0[7]", "System.Char[]", 7, false)] public char[] _pad0 = new System.Char[7]; public ScrArea_Runtime() { this.ptr_tool = default; this.is_tool_set = default; this._pad0 = default; } public ScrArea_Runtime(bToolRef ptr_tool, char is_tool_set, char[] _pad0) { this.ptr_tool = ptr_tool; this.is_tool_set = is_tool_set; this._pad0 = _pad0; } } }