//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(64, "ThemeWireColor")] public struct ThemeWireColor { [DNAFieldAttribute(0, "char", "solid[4]", "System.Char[]", 4, false)] public char[] solid = new System.Char[4]; [DNAFieldAttribute(1, "char", "select[4]", "System.Char[]", 4, false)] public char[] select = new System.Char[4]; [DNAFieldAttribute(2, "char", "active[4]", "System.Char[]", 4, false)] public char[] active = new System.Char[4]; [DNAFieldAttribute(3, "short", "flag", "short", 2, false)] public short flag; [DNAFieldAttribute(4, "char", "_pad0[2]", "System.Char[]", 2, false)] public char[] _pad0 = new System.Char[2]; public ThemeWireColor() { this.solid = default; this.select = default; this.active = default; this.flag = default; this._pad0 = default; } public ThemeWireColor(char[] solid, char[] select, char[] active, short flag, char[] _pad0) { this.solid = solid; this.select = select; this.active = active; this.flag = flag; this._pad0 = _pad0; } } }