//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(193, "bChildOfConstraint")] public class bChildOfConstraint { [DNAFieldAttribute(0, "Object", "*tar", "Object", 4, true)] public Object ptr_tar; [DNAFieldAttribute(1, "int", "flag", "int", 4, false)] public int flag; [DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(3, "float", "invmat[4][4]", "System.Single[,]", 64, false)] public float[,] invmat = new System.Single[4,4]; [DNAFieldAttribute(4, "char", "subtarget[64]", "System.Char[]", 64, false)] public char[] subtarget = new System.Char[64]; public bChildOfConstraint() { this.ptr_tar = default; this.flag = default; this._pad = default; this.invmat = default; this.subtarget = default; } public bChildOfConstraint(Object ptr_tar, int flag, char[] _pad, float[,] invmat, char[] subtarget) { this.ptr_tar = ptr_tar; this.flag = flag; this._pad = _pad; this.invmat = invmat; this.subtarget = subtarget; } } }