//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct BoundBox { public float[,] vec = new System.Single[8][3]; public BoundBox(float[,] vec) { this.vec = vec; } } }