//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class DynamicPaintCanvasSettings { public DynamicPaintModifierData ptr_pmd; public ListBase surfaces; public short active_sur; public short flags; public char[] _pad = new System.Char[4]; public char[] error = new System.Char[64]; public DynamicPaintCanvasSettings(DynamicPaintModifierData ptr_pmd, ListBase surfaces, short active_sur, short flags, char[] _pad, char[] error) { this.ptr_pmd = ptr_pmd; this.surfaces = surfaces; this.active_sur = active_sur; this.flags = flags; this._pad = _pad; this.error = error; } } }