//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct GreasePencilSimplifyModifierData { public ModifierData modifier; public GreasePencilModifierInfluenceData influence; public short mode; public char[] _pad = new System.Char[4]; public short step; public float factor; public float length; public float sharp_threshold; public float distance; public GreasePencilSimplifyModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, short mode, char[] _pad, short step, float factor, float length, float sharp_threshold, float distance) { this.modifier = modifier; this.influence = influence; this.mode = mode; this._pad = _pad; this.step = step; this.factor = factor; this.length = length; this.sharp_threshold = sharp_threshold; this.distance = distance; } } }