//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct LibraryWeakReference { public char[] library_filepath = new System.Char[1024]; public char[] library_id_name = new System.Char[66]; public char[] _pad = new System.Char[2]; public LibraryWeakReference(char[] library_filepath, char[] library_id_name, char[] _pad) { this.library_filepath = library_filepath; this.library_id_name = library_id_name; this._pad = _pad; } } }