//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct LineStyleGeometryModifier_Simplification { public LineStyleModifier modifier; public float tolerance; public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_Simplification(LineStyleModifier modifier, float tolerance, char[] _pad) { this.modifier = modifier; this.tolerance = tolerance; this._pad = _pad; } } }