//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class Link { public Link ptr_next; public Link ptr_prev; public Link(Link ptr_next, Link ptr_prev) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; } } }