//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class ModifierData { public ModifierData ptr_next; public ModifierData ptr_prev; public int type; public int mode; public float execution_time; public short flag; public short ui_expand_flag; public ushort layout_panel_open_flag; public char[] _pad = new System.Char[2]; public int persistent_uid; public char[] name = new System.Char[64]; public char ptr_error; public object ptr_runtime; public ModifierData(ModifierData ptr_next, ModifierData ptr_prev, int type, int mode, float execution_time, short flag, short ui_expand_flag, ushort layout_panel_open_flag, char[] _pad, int persistent_uid, char[] name, char ptr_error, object ptr_runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.mode = mode; this.execution_time = execution_time; this.flag = flag; this.ui_expand_flag = ui_expand_flag; this.layout_panel_open_flag = layout_panel_open_flag; this._pad = _pad; this.persistent_uid = persistent_uid; this.name = name; this.ptr_error = ptr_error; this.ptr_runtime = ptr_runtime; } } }