//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryMeshLine { public uchar mode; public uchar count_mode; public NodeGeometryMeshLine(uchar mode, uchar count_mode) { this.mode = mode; this.count_mode = count_mode; } } }