//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeTwoXYs { public short x1; public short x2; public short y1; public short y2; public float fac_x1; public float fac_x2; public float fac_y1; public float fac_y2; public NodeTwoXYs(short x1, short x2, short y1, short y2, float fac_x1, float fac_x2, float fac_y1, float fac_y2) { this.x1 = x1; this.x2 = x2; this.y1 = y1; this.y2 = y2; this.fac_x1 = fac_x1; this.fac_x2 = fac_x2; this.fac_y1 = fac_y1; this.fac_y2 = fac_y2; } } }