//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct StripTransform { public float xofs; public float yofs; public float scale_x; public float scale_y; public float rotation; public float[] origin = new System.Single[2]; public int filter; public StripTransform(float xofs, float yofs, float scale_x, float scale_y, float rotation, float[] origin, int filter) { this.xofs = xofs; this.yofs = yofs; this.scale_x = scale_x; this.scale_y = scale_y; this.rotation = rotation; this.origin = origin; this.filter = filter; } } }