//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct WipeVars { public float edgeWidth; public float angle; public short forward; public short wipetype; public WipeVars(float edgeWidth, float angle, short forward, short wipetype) { this.edgeWidth = edgeWidth; this.angle = angle; this.forward = forward; this.wipetype = wipetype; } } }