//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class bCameraSolverConstraint { public MovieClip ptr_clip; public int flag; public char[] _pad = new System.Char[4]; public bCameraSolverConstraint(MovieClip ptr_clip, int flag, char[] _pad) { this.ptr_clip = ptr_clip; this.flag = flag; this._pad = _pad; } } }