//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class bConstraintChannel { public bConstraintChannel ptr_next; public bConstraintChannel ptr_prev; public Ipo ptr_ipo; public short flag; public char[] name = new System.Char[30]; public bConstraintChannel(bConstraintChannel ptr_next, bConstraintChannel ptr_prev, Ipo ptr_ipo, short flag, char[] name) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_ipo = ptr_ipo; this.flag = flag; this.name = name; } } }