//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class bLockTrackConstraint { public Object ptr_tar; public int trackflag; public int lockflag; public char[] subtarget = new System.Char[64]; public bLockTrackConstraint(Object ptr_tar, int trackflag, int lockflag, char[] subtarget) { this.ptr_tar = ptr_tar; this.trackflag = trackflag; this.lockflag = lockflag; this.subtarget = subtarget; } } }