//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class bNodeSocketValueTexture { public Tex ptr_value; public bNodeSocketValueTexture(Tex ptr_value) { this.ptr_value = ptr_value; } } }