//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct bUserMenuItem_Menu { public bUserMenuItem item; public char[] mt_idname = new System.Char[64]; public bUserMenuItem_Menu(bUserMenuItem item, char[] mt_idname) { this.item = item; this.mt_idname = mt_idname; } } }