//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(208, "CharInfo")] public struct CharInfo { [DNAFieldAttribute(0, "float", "kern", 4)] public float kern; [DNAFieldAttribute(1, "short", "mat_nr", 2)] public short mat_nr; [DNAFieldAttribute(2, "char", "flag", 1)] public char flag; [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; public CharInfo() { this.kern = default; this.mat_nr = default; this.flag = default; this._pad = default; } public CharInfo(float kern, short mat_nr, char flag, char[] _pad) { this.kern = kern; this.mat_nr = mat_nr; this.flag = flag; this._pad = _pad; } } }