//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(942, "FileFolderHistory")] public class FileFolderHistory { [DNAFieldAttribute(0, "FileFolderLists", "*next", 0)] public FileFolderLists ptr_next; [DNAFieldAttribute(1, "FileFolderLists", "*prev", 0)] public FileFolderLists ptr_prev; [DNAFieldAttribute(2, "char", "browse_mode", 1)] public char browse_mode; [DNAFieldAttribute(3, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; [DNAFieldAttribute(4, "ListBase", "folders_prev", 16)] public ListBase folders_prev; [DNAFieldAttribute(5, "ListBase", "folders_next", 16)] public ListBase folders_next; public FileFolderHistory() { this.ptr_next = default; this.ptr_prev = default; this.browse_mode = default; this._pad = default; this.folders_prev = default; this.folders_next = default; } public FileFolderHistory(FileFolderLists ptr_next, FileFolderLists ptr_prev, char browse_mode, char[] _pad, ListBase folders_prev, ListBase folders_next) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.browse_mode = browse_mode; this._pad = _pad; this.folders_prev = folders_prev; this.folders_next = folders_next; } } }