//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(528, "GreasePencilColorModifierData")] public class GreasePencilColorModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(2, "char", "color_mode", 1)] public char color_mode; [DNAFieldAttribute(3, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; [DNAFieldAttribute(4, "float", "hsv[3]", 4)] public float[] hsv = new System.Single[3]; [DNAFieldAttribute(5, "void", "*_pad2", 0)] public object ptr__pad2; public GreasePencilColorModifierData() { this.modifier = default; this.influence = default; this.color_mode = default; this._pad1 = default; this.hsv = default; this.ptr__pad2 = default; } public GreasePencilColorModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, char color_mode, char[] _pad1, float[] hsv, object ptr__pad2) { this.modifier = modifier; this.influence = influence; this.color_mode = color_mode; this._pad1 = _pad1; this.hsv = hsv; this.ptr__pad2 = ptr__pad2; } } }