//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(572, "bNodeLink")] public class bNodeLink { [DNAFieldAttribute(0, "bNodeLink", "*next", 56)] public bNodeLink ptr_next; [DNAFieldAttribute(1, "bNodeLink", "*prev", 56)] public bNodeLink ptr_prev; [DNAFieldAttribute(2, "bNode", "*fromnode", 368)] public bNode ptr_fromnode; [DNAFieldAttribute(3, "bNode", "*tonode", 368)] public bNode ptr_tonode; [DNAFieldAttribute(4, "bNodeSocket", "*fromsock", 528)] public bNodeSocket ptr_fromsock; [DNAFieldAttribute(5, "bNodeSocket", "*tosock", 528)] public bNodeSocket ptr_tosock; [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; [DNAFieldAttribute(7, "int", "multi_input_socket_index", 4)] public int multi_input_socket_index; public bNodeLink() { this.ptr_next = default; this.ptr_prev = default; this.ptr_fromnode = default; this.ptr_tonode = default; this.ptr_fromsock = default; this.ptr_tosock = default; this.flag = default; this.multi_input_socket_index = default; } public bNodeLink(bNodeLink ptr_next, bNodeLink ptr_prev, bNode ptr_fromnode, bNode ptr_tonode, bNodeSocket ptr_fromsock, bNodeSocket ptr_tosock, int flag, int multi_input_socket_index) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_fromnode = ptr_fromnode; this.ptr_tonode = ptr_tonode; this.ptr_fromsock = ptr_fromsock; this.ptr_tosock = ptr_tosock; this.flag = flag; this.multi_input_socket_index = multi_input_socket_index; } } }