//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(986, "MovieTrackingDopesheet", 48)] public struct MovieTrackingDopesheet { [DNAFieldAttribute(0, "int", "ok", "int", 4, false, 0)] public int ok; [DNAFieldAttribute(1, "short", "sort_method", "short", 2, false, 4)] public short sort_method; [DNAFieldAttribute(2, "short", "flag", "short", 2, false, 6)] public short flag; [DNAFieldAttribute(3, "ListBase", "coverage_segments", "ListBase", 16, false, 8)] public ListBase coverage_segments; [DNAFieldAttribute(4, "ListBase", "channels", "ListBase", 16, false, 24)] public ListBase channels; [DNAFieldAttribute(5, "int", "tot_channel", "int", 4, false, 40)] public int tot_channel; [DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false, 44)] public char[] _pad = new System.Char[4]; public MovieTrackingDopesheet() { this.ok = default; this.sort_method = default; this.flag = default; this.coverage_segments = default; this.channels = default; this.tot_channel = default; this._pad = default; } public MovieTrackingDopesheet(int ok, short sort_method, short flag, ListBase coverage_segments, ListBase channels, int tot_channel, char[] _pad) { this.ok = ok; this.sort_method = sort_method; this.flag = flag; this.coverage_segments = coverage_segments; this.channels = channels; this.tot_channel = tot_channel; this._pad = _pad; } } }