//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(149, "MovieClipUser")] public struct MovieClipUser { [DNAFieldAttribute(0, "int", "framenr", 4)] public int framenr; [DNAFieldAttribute(1, "short", "render_size", 2)] public short render_size; [DNAFieldAttribute(2, "short", "render_flag", 2)] public short render_flag; public MovieClipUser(int framenr, short render_size, short render_flag) { this.framenr = framenr; this.render_size = render_size; this.render_flag = render_flag; } } }