//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(986, "MovieTrackingDopesheet")] public struct MovieTrackingDopesheet { [DNAFieldAttribute(0, "int", "ok", 4)] public int ok; [DNAFieldAttribute(1, "short", "sort_method", 2)] public short sort_method; [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; [DNAFieldAttribute(3, "ListBase", "coverage_segments", 16)] public ListBase coverage_segments; [DNAFieldAttribute(4, "ListBase", "channels", 16)] public ListBase channels; [DNAFieldAttribute(5, "int", "tot_channel", 4)] public int tot_channel; [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public MovieTrackingDopesheet(int ok, short sort_method, short flag, ListBase coverage_segments, ListBase channels, int tot_channel, char[] _pad) { this.ok = ok; this.sort_method = sort_method; this.flag = flag; this.coverage_segments = coverage_segments; this.channels = channels; this.tot_channel = tot_channel; this._pad = _pad; } } }