//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1013, "bUserScriptDirectory")] public class bUserScriptDirectory { [DNAFieldAttribute(0, "bUserScriptDirectory", "*next", 848)] public bUserScriptDirectory ptr_next; [DNAFieldAttribute(1, "bUserScriptDirectory", "*prev", 848)] public bUserScriptDirectory ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "char", "dir_path[768]", 1)] public char[] dir_path = new System.Char[768]; public bUserScriptDirectory(bUserScriptDirectory ptr_next, bUserScriptDirectory ptr_prev, char[] name, char[] dir_path) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.dir_path = dir_path; } } }