//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(870, "AssetShelfSettings")] public class AssetShelfSettings { [DNAFieldAttribute(0, "AssetShelfSettings", "*next", "AssetShelfSettings", 4, true)] public AssetShelfSettings ptr_next; [DNAFieldAttribute(1, "AssetShelfSettings", "*prev", "AssetShelfSettings", 4, true)] public AssetShelfSettings ptr_prev; [DNAFieldAttribute(2, "AssetLibraryReference", "asset_library_reference", "AssetLibraryReference", 8, false)] public AssetLibraryReference asset_library_reference; [DNAFieldAttribute(3, "ListBase", "enabled_catalog_paths", "ListBase", 16, false)] public ListBase enabled_catalog_paths; [DNAFieldAttribute(4, "char", "*active_catalog_path", "char", 4, true)] public char ptr_active_catalog_path; [DNAFieldAttribute(5, "char", "search_string[64]", "System.Char[]", 64, false)] public char[] search_string = new System.Char[64]; [DNAFieldAttribute(6, "short", "preview_size", "short", 2, false)] public short preview_size; [DNAFieldAttribute(7, "short", "display_flag", "short", 2, false)] public short display_flag; [DNAFieldAttribute(8, "char", "_pad1[4]", "System.Char[]", 4, false)] public char[] _pad1 = new System.Char[4]; public AssetShelfSettings() { this.ptr_next = default; this.ptr_prev = default; this.asset_library_reference = default; this.enabled_catalog_paths = default; this.ptr_active_catalog_path = default; this.search_string = default; this.preview_size = default; this.display_flag = default; this._pad1 = default; } public AssetShelfSettings(AssetShelfSettings ptr_next, AssetShelfSettings ptr_prev, AssetLibraryReference asset_library_reference, ListBase enabled_catalog_paths, char ptr_active_catalog_path, char[] search_string, short preview_size, short display_flag, char[] _pad1) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.asset_library_reference = asset_library_reference; this.enabled_catalog_paths = enabled_catalog_paths; this.ptr_active_catalog_path = ptr_active_catalog_path; this.search_string = search_string; this.preview_size = preview_size; this.display_flag = display_flag; this._pad1 = _pad1; } } }