//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(217, "CurveProfilePoint")] public class CurveProfilePoint { [DNAFieldAttribute(0, "float", "x", "float", 4, false)] public float x; [DNAFieldAttribute(1, "float", "y", "float", 4, false)] public float y; [DNAFieldAttribute(2, "short", "flag", "short", 2, false)] public short flag; [DNAFieldAttribute(3, "char", "h1", "char", 1, false)] public char h1; [DNAFieldAttribute(4, "char", "h2", "char", 1, false)] public char h2; [DNAFieldAttribute(5, "float", "h1_loc[2]", "System.Single[]", 8, false)] public float[] h1_loc = new System.Single[2]; [DNAFieldAttribute(6, "float", "h2_loc[2]", "System.Single[]", 8, false)] public float[] h2_loc = new System.Single[2]; [DNAFieldAttribute(7, "char", "_pad[4]", "System.Char[]", 4, false)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(8, "CurveProfile", "*profile", "CurveProfile", 4, true)] public CurveProfile ptr_profile; public CurveProfilePoint() { this.x = default; this.y = default; this.flag = default; this.h1 = default; this.h2 = default; this.h1_loc = default; this.h2_loc = default; this._pad = default; this.ptr_profile = default; } public CurveProfilePoint(float x, float y, short flag, char h1, char h2, float[] h1_loc, float[] h2_loc, char[] _pad, CurveProfile ptr_profile) { this.x = x; this.y = y; this.flag = flag; this.h1 = h1; this.h2 = h2; this.h1_loc = h1_loc; this.h2_loc = h2_loc; this._pad = _pad; this.ptr_profile = ptr_profile; } } }