//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(400, "LineStyleGeometryModifier_2DOffset")] public struct LineStyleGeometryModifier_2DOffset { [DNAFieldAttribute(0, "LineStyleModifier", "modifier", "LineStyleModifier", 96, false)] public LineStyleModifier modifier; [DNAFieldAttribute(1, "float", "start", "float", 4, false)] public float start; [DNAFieldAttribute(2, "float", "end", "float", 4, false)] public float end; [DNAFieldAttribute(3, "float", "x", "float", 4, false)] public float x; [DNAFieldAttribute(4, "float", "y", "float", 4, false)] public float y; public LineStyleGeometryModifier_2DOffset() { this.modifier = default; this.start = default; this.end = default; this.x = default; this.y = default; } public LineStyleGeometryModifier_2DOffset(LineStyleModifier modifier, float start, float end, float x, float y) { this.modifier = modifier; this.start = start; this.end = end; this.x = x; this.y = y; } } }