//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(417, "MPoly")] public struct MPoly { [DNAFieldAttribute(0, "int", "loopstart", "int", 4, false)] public int loopstart; [DNAFieldAttribute(1, "int", "totloop", "int", 4, false)] public int totloop; [DNAFieldAttribute(2, "short", "mat_nr", "short", 2, false)] public short mat_nr; [DNAFieldAttribute(3, "char", "flag", "char", 1, false)] public char flag; [DNAFieldAttribute(4, "char", "_pad", "char", 1, false)] public char _pad; public MPoly() { this.loopstart = default; this.totloop = default; this.mat_nr = default; this.flag = default; this._pad = default; } public MPoly(int loopstart, int totloop, short mat_nr, char flag, char _pad) { this.loopstart = loopstart; this.totloop = totloop; this.mat_nr = mat_nr; this.flag = flag; this._pad = _pad; } } }