//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(444, "ModifierData")] public class ModifierData { [DNAFieldAttribute(0, "ModifierData", "*next", "ModifierData", 4, true)] public ModifierData ptr_next; [DNAFieldAttribute(1, "ModifierData", "*prev", "ModifierData", 4, true)] public ModifierData ptr_prev; [DNAFieldAttribute(2, "int", "type", "int", 4, false)] public int type; [DNAFieldAttribute(3, "int", "mode", "int", 4, false)] public int mode; [DNAFieldAttribute(4, "float", "execution_time", "float", 4, false)] public float execution_time; [DNAFieldAttribute(5, "short", "flag", "short", 2, false)] public short flag; [DNAFieldAttribute(6, "short", "ui_expand_flag", "short", 2, false)] public short ui_expand_flag; [DNAFieldAttribute(7, "ushort", "layout_panel_open_flag", "ushort", 2, false)] public ushort layout_panel_open_flag; [DNAFieldAttribute(8, "char", "_pad[2]", "System.Char[]", 2, false)] public char[] _pad = new System.Char[2]; [DNAFieldAttribute(9, "int", "persistent_uid", "int", 4, false)] public int persistent_uid; [DNAFieldAttribute(10, "char", "name[64]", "System.Char[]", 64, false)] public char[] name = new System.Char[64]; [DNAFieldAttribute(11, "char", "*error", "char", 4, true)] public char ptr_error; [DNAFieldAttribute(12, "void", "*runtime", "void", 4, true)] public object ptr_runtime; public ModifierData() { this.ptr_next = default; this.ptr_prev = default; this.type = default; this.mode = default; this.execution_time = default; this.flag = default; this.ui_expand_flag = default; this.layout_panel_open_flag = default; this._pad = default; this.persistent_uid = default; this.name = default; this.ptr_error = default; this.ptr_runtime = default; } public ModifierData(ModifierData ptr_next, ModifierData ptr_prev, int type, int mode, float execution_time, short flag, short ui_expand_flag, ushort layout_panel_open_flag, char[] _pad, int persistent_uid, char[] name, char ptr_error, object ptr_runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.mode = mode; this.execution_time = execution_time; this.flag = flag; this.ui_expand_flag = ui_expand_flag; this.layout_panel_open_flag = layout_panel_open_flag; this._pad = _pad; this.persistent_uid = persistent_uid; this.name = name; this.ptr_error = ptr_error; this.ptr_runtime = ptr_runtime; } } }