//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(782, "ParticleDupliWeight")] public class ParticleDupliWeight { [DNAFieldAttribute(0, "ParticleDupliWeight", "*next", "ParticleDupliWeight", 4, true)] public ParticleDupliWeight ptr_next; [DNAFieldAttribute(1, "ParticleDupliWeight", "*prev", "ParticleDupliWeight", 4, true)] public ParticleDupliWeight ptr_prev; [DNAFieldAttribute(2, "Object", "*ob", "Object", 4, true)] public Object ptr_ob; [DNAFieldAttribute(3, "short", "count", "short", 2, false)] public short count; [DNAFieldAttribute(4, "short", "flag", "short", 2, false)] public short flag; [DNAFieldAttribute(5, "short", "index", "short", 2, false)] public short index; [DNAFieldAttribute(6, "char", "_pad0[2]", "System.Char[]", 2, false)] public char[] _pad0 = new System.Char[2]; public ParticleDupliWeight() { this.ptr_next = default; this.ptr_prev = default; this.ptr_ob = default; this.count = default; this.flag = default; this.index = default; this._pad0 = default; } public ParticleDupliWeight(ParticleDupliWeight ptr_next, ParticleDupliWeight ptr_prev, Object ptr_ob, short count, short flag, short index, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_ob = ptr_ob; this.count = count; this.flag = flag; this.index = index; this._pad0 = _pad0; } } }