//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(202, "bCameraSolverConstraint")] public class bCameraSolverConstraint { [DNAFieldAttribute(0, "MovieClip", "*clip", "MovieClip", 4, true)] public MovieClip ptr_clip; [DNAFieldAttribute(1, "int", "flag", "int", 4, false)] public int flag; [DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false)] public char[] _pad = new System.Char[4]; public bCameraSolverConstraint() { this.ptr_clip = default; this.flag = default; this._pad = default; } public bCameraSolverConstraint(MovieClip ptr_clip, int flag, char[] _pad) { this.ptr_clip = ptr_clip; this.flag = flag; this._pad = _pad; } } }