//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(189, "bFollowPathConstraint")] public class bFollowPathConstraint { [DNAFieldAttribute(0, "Object", "*tar", "Object", 4, true)] public Object ptr_tar; [DNAFieldAttribute(1, "float", "offset", "float", 4, false)] public float offset; [DNAFieldAttribute(2, "float", "offset_fac", "float", 4, false)] public float offset_fac; [DNAFieldAttribute(3, "int", "followflag", "int", 4, false)] public int followflag; [DNAFieldAttribute(4, "short", "trackflag", "short", 2, false)] public short trackflag; [DNAFieldAttribute(5, "short", "upflag", "short", 2, false)] public short upflag; public bFollowPathConstraint() { this.ptr_tar = default; this.offset = default; this.offset_fac = default; this.followflag = default; this.trackflag = default; this.upflag = default; } public bFollowPathConstraint(Object ptr_tar, float offset, float offset_fac, int followflag, short trackflag, short upflag) { this.ptr_tar = ptr_tar; this.offset = offset; this.offset_fac = offset_fac; this.followflag = followflag; this.trackflag = trackflag; this.upflag = upflag; } } }